﻿//Created by Action Script Viewer - http://www.buraks.com/asv
package net.wooga.pets.constants {

    public class EventConstants {

        public static const ACTIVATE_ITEMS:String = "ACTIVATE_ITEMS";
        public static const ADD_ACTION_TO_AVATAR:String = "ADD_ACTION_TO_AVATAR";
        public static const ADD_ELEMENT:String = "ADD_ELEMENT";
        public static const ADD_TO_QUEUE:String = "ADD_TO_QUEUE";
        public static const ADD_SPEECHBUBBLE_TO_LAYER:String = "ADD_SPEECHBUBBLE_TO_LAYER";
        public static const ADD_HIRED_DOCTOR:String = "ADD_HIRED_DOCTOR";
        public static const BOOST_MACHINE:String = "BOOST_MACHINE";
        public static const BABY_TREATMENTS_FINISHED:String = "BABY_TREATMENTS_FINISHED";
        public static const CALL_EXTERNAL:String = "CALL_EXTERNAL";
        public static const CALL_METHOD:String = "CALL_METHOD";
        public static const CANCEL:String = "CANCEL";
        public static const CANCEL_BUTTON_CLICK:String = "CANCEL_BUTTON_CLICK";
        public static const CHARGE_MACHINE:String = "CHARGE_MACHINE";
        public static const CHECK_STATE:String = "CHECK_STATE";
        public static const CHECK_AVAILABLE_ROOM:String = "CHECK_AVAILABLE_ROOM";
        public static const CLOSE_SHOP:String = "CLOSE_SHOP";
        public static const COLLECT_MISSION_REWARD:String = "COLLECT_MISSION_REWARD";
        public static const CREATE_AVATAR:String = "CREATE_AVATAR";
        public static const CREATE_AVATAR_VIEW:String = "CREATE_AVATAR_VIEW";
        public static const CREATE_BABY_VIEW:String = "CREATE_BABY_VIEW";
        public static const CREATE_BABY:String = "CREATE_BABY";
        public static const CREATE_DOCTOR:String = "CREATE_DOCTOR";
        public static const CREATE_NEW_DOCTOR:String = "CREATE_NEW_DOCTOR";
        public static const CREATE_DOCTOR_VIEW:String = "CREATE_DOCTOR_VIEW";
        public static const CREATE_PATIENT:String = "CREATE_PATIENT";
        public static const CREATE_PATIENT_VIEW:String = "CREATE_PATIENT_VIEW";
        public static const CREATE_ROOM:String = "CREATE_ROOM";
        public static const CREATE_ROOM_VIEW:String = "CREATE_ROOM_VIEW";
        public static const CREATE_REWARD_ICONS:String = "CREATE_REWARD_ICONS";
        public static const CREATE_CONTRACT:String = "CREATE_CONTRACT";
        public static const CREATE_CONTRACT_COMPLETE:String = "CREATE_CONTRACT_COMPLETE";
        public static const CLOSE_SYMBOLS:String = "CLOSE_SYMBOLS";
        public static const CLICK_ON_SPEECHBUBBLE:String = "CLICK_ON_SPEECHBUBBLE";
        public static const CLICK_ON_BABY:String = "CLICK_ON_BABY";
        public static const CHECK_REMOVE_SPEECHBUBBLE_FROM_LAYER:String = "CHECK_REMOVE_SPEECHBUBBLE_FROM_LAYER";
        public static const CHECK_FOUNTAIN_TUTORIAL:String = "CHECK_FOUNTAIN_TUTORIAL";
        public static const CREATE_DUMMY_ROOM:String = "CREATE_DUMMY_ROOM";
        public static const PLACE_DUMMY_ROOM:String = "PLACE_DUMMY_ROOM";
        public static const DEACTIVATE_ITEMS:String = "DEACTIVATE_ITEMS";
        public static const DISABLE_SCROLL_ITEM:String = "DISABLE_SCROLL_ITEM";
        public static const DISABLE_PET_VIEW:String = "DISABLE_PET_VIEW";
        public static const DISABLE_VIEW:String = "DISABLE_VIEW";
        public static const DISABLE_PATIENT_TAB:String = "DISABLE_PATIENT_TAB";
        public static const DISABLE_DARKEN_ROOM:String = "DISABLE_DARKEN_ROOM";
        public static const DISABLE_DOCTOR_TAB:String = "DISABLE_DOCTOR_TAB";
        public static const DISABLE_BUILDING_NAVIGATION:String = "DISABLE_BUILDING_NAVIGATION";
        public static const DISMISS_CURED_PATIENT:String = "DISMISS_CURED_PATIENT";
        public static const DISPATCH_DELAYED_EVENTS:String = "DISPATCH_DELAYED_EVENTS";
        public static const DISPLAY_CRITICAL_ERROR:String = "DISPLAY_CRITICAL_ERROR";
        public static const DISPLAY_TREATMENT_COSTS:String = "DISPLAY_TREATMENT_COSTS";
        public static const DO_NOTHING:String = "DO_NOTHING";
        public static const ENABLE_PET_VIEW:String = "ENABLE_PET_VIEW";
        public static const ENABLE_VIEW:String = "ENABLE_VIEW";
        public static const ENABLE_PATIENT_TAB:String = "ENABLE_PATIENT_TAB";
        public static const ENABLE_DARKEN_ROOM:String = "ENABLE_DARKEN_ROOM";
        public static const ENABLE_DOCTOR_TAB:String = "ENABLE_DOCTOR_TAB";
        public static const ENABLE_MISSION_BUTTON:String = "ENABLE_MISSION_BUTTON";
        public static const ENABLE_BUILDING_NAVIGATION:String = "ENABLE_BUILDING_NAVIGATION";
        public static const ENFORCE_NEXT_PATIENT_ACTION:String = "ENFORCE_NEXT_PATIENT_ACTION";
        public static const SEND_PET_TO_ROOM:String = "SEND_PET_TO_ROOM";
        public static const ENSURE_FOUNTAIN_AVAILABILITY:String = "ENSURE_FOUNTAIN_AVAILABILITY";
        public static const ENFORCE_ROOM_PLACEMENT:String = "ENFORCE_ROOM_PLACEMENT";
        public static const FADE_ACTOR:String = "FADE_ACTOR";
        public static const FADE_ITEMS:String = "FADE_ITEMS";
        public static const FEED:String = "FEED";
        public static const FRIENDS_MODEL_CHANGED:String = "FRIENDS_MODEL_CHANGED";
        public static const FIRST_PET_BUBBLE_CLOSED:String = "FIRST_PET_BUBBLE_CLOSED";
        public static const FINALIZE_REGENERATION:String = "FINALIZE_REGENERATION";
        public static const FINALIZE_BABY_TREATMENT:String = "FINALIZE_BABY_TREATMENT";
        public static const FOUNTAIN_CLOSED:String = "FOUNTAIN_CLOSED";
        public static const GET_ROOM_ITEMS:String = "GET_ROOM_ITEMS";
        public static const HANDLE_ACTION:String = "HANDLE_ACTION";
        public static const HANDLE_NEXT_IN_QUEUE:String = "HANDLE_NEXT_IN_QUEUE";
        public static const HANDLE_NEXT_AVATAR_ACTION:String = "HANDLE_NEXT_AVATAR_ACTION";
        public static const HANDLE_PAYMENT_TRACKING:String = "HANDLE_PAYMENT_TRACKING";
        public static const HANDLE_TREATMENT:String = "HANDLE_TREATMENT";
        public static const HARVEST_SYMBOL:String = "HARVEST_SYMBOL";
        public static const HAS_FOUNTAIN:String = "HAS_FOUNTAIN";
        public static const HIDE_MISSIONS:String = "HIDE_MISSIONS";
        public static const HIDE_TREE:String = "HIDE_TREE";
        public static const HIDE_VIEW:String = "HIDE_VIEW";
        public static const HIDE_VISIT_FRIENDS_PANEL:String = "HIDE_VISIT_FRIENDS_PANEL";
        public static const HIDE_ZOOM_DISPLAY_COMPLETE:String = "HIDE_ZOOM_DISPLAY_COMPLETE";
        public static const HIDE_FRONT_BUBBLE:String = "HIDE_FRONT_BUBBLE";
        public static const HIGHLIGHT_ACTOR:String = "HIGHLIGHT_ACTOR";
        public static const HIGHLIGHT_MACHINES:String = "HIGHLIGHT_MACHINES";
        public static const HIGHLIGHT_ROOM:String = "HIGHLIGHT_ROOM";
        public static const HUG:String = "HUG";
        public static const INIT_GAME:String = "INIT_GAME";
        public static const INIT_MISSION:String = "INIT_MISSION";
        public static const INIT_HOSPITAL_DISPLAY:String = "INIT_HOSPITAL_DISPLAY";
        public static const INIT_TREE:String = "INIT_TREE";
        public static const INIT_WORLD:String = "INIT_WORLD";
        public static const INIT_AVATAR:String = "INIT_AVATAR";
        public static const INIT_PATIENT:String = "INIT_PATIENT";
        public static const INIT_BABY:String = "INIT_BABY";
        public static const INIT_KINDERGARTEN_TEASER:String = "INIT_KINDERGARTEN_TEASER";
        public static const INIT_WAITING_QUEUE:String = "INIT_WAITING_QUEUE";
        public static const RENDER_ENTRANCE_AREA_PETS_ON_INIT_WORLD:String = "RENDER_ENTRANCE_AREA_PETS_ON_INIT_WORLD";
        public static const KIOSK_AVAILABLE:String = "KIOSK_AVAILABLE";
        public static const CHECK_KIOSK_TUTORIAL:String = "CHECK_KIOSK_TUTORIAL";
        public static const CHECK_KINDERGARTEN_TUTORIAL:String = "CHECK_KINDERGARTEN_TUTORIAL";
        public static const LOAD_DETAILS:String = "LOAD_DETAILS";
        public static const LOAD_LANGUAGE_DATA:String = "LOAD_LANGUAGE_DATA";
        public static const LOAD_PATIENT_ASSET:String = "LOAD_PATIENT_ASSET";
        public static const LOAD_TUTORIAL_ASSETS:String = "LOAD_TUTORIAL_ASSETS";
        public static const LOAD_GAME_ASSETS:String = "LOAD_GAME_ASSETS";
        public static const LOAD_ROOM:String = "LOAD_ROOM";
        public static const MOVE_TO_POSITION:String = "MOVE_TO_POSITION";
        public static const MOVE_TO_ROOM:String = "MOVE_TO_ROOM";
        public static const MOVE_TO_TARGET_ROOM:String = "MOVE_TO_TARGET_ROOM";
        public static const MOVE_TEASER_BABY_TO_KINDERGARTEN:String = "MOVE_TEASER_BABY_TO_KINDERGARTEN";
        public static const OK_BUTTON_CLICK:String = "OK_BUTTON_CLICK";
        public static const ON_ARRIVAL_AT_VILLAGE:String = "ON_ARRIVAL_AT_VILLAGE";
        public static const ON_ARRIVAL_AT_HOSPITAL:String = "ON_ARRIVAL_AT_HOSPITAL";
        public static const ON_ARRIVAL_AT_RECEPTION:String = "ON_ARRIVAL_AT_RECEPTION";
        public static const ON_PATIENT_LEFT_FROM_ROOM:String = "ON_PATIENT_LEFT_FROM_ROOM";
        public static const ON_ASSET_LOADED:String = "ON_ASSET_LOADED";
        public static const ON_CLASS_LOADED:String = "ON_CLASS_LOADED";
        public static const ON_GROUP_LOADED:String = "ON_GROUP_LOADED";
        public static const ON_ELEMENT_REMOVED:String = "ON_ELEMENT_REMOVED";
        public static const ON_HOSPITAL_LEFT:String = "ON_HOSPITAL_LEFT";
        public static const ON_LOAD_RESULT:String = "ON_LOAD_RESULT";
        public static const ON_MOVE_TO_NEXT_ROOM_FINISHED:String = "ON_MOVE_TO_NEXT_ROOM_FINISHED";
        public static const ON_MOVE_TO_POSITION_FINISHED:String = "ON_MOVE_TO_POSITION_FINISHED";
        public static const ON_START_DRAGGING_CUSTOMIZE_ITEM:String = "ON_START_DRAGGING_CUSTOMIZE_ITEM";
        public static const ON_STOP_DRAGGING_CUSTOMIZE_ITEM:String = "ON_STOP_DRAGGING_CUSTOMIZE_ITEM";
        public static const ON_TREATMENT_STARTED:String = "ON_TREATMENT_STARTED";
        public static const ON_TREATMENT_FINISHED:String = "ON_TREATMENT_FINISHED";
        public static const ON_TREATMENT_FINALIZED:String = "ON_TREATMENT_FINALIZED";
        public static const ON_HIDE_PATIENT:String = "ON_HIDE_PATIENT";
        public static const ON_SHOW_PATIENT:String = "ON_SHOW_PATIENT";
        public static const ON_BABY_SAD:String = "ON_BABY_SAD";
        public static const ON_DOCTOR_HUNGRY:String = "ON_DOCTOR_HUNGRY";
        public static const ON_DOCTOR_HAS_EATEN:String = "ON_DOCTOR_EATEN";
        public static const ON_PATIENT_CLICKED:String = "ON_PATIENT_CLICKED";
        public static const ON_PATIENT_DATA_SELECTED:String = "ON_PATIENT_DATA_SELECTED";
        public static const ON_LOAD_ERROR:String = "ON_LOAD_ERROR";
        public static const ON_PRELOADING_COMPLETE:String = "ON_PRELOADING_COMPLETE";
        public static const ON_GROUP_PROGRESS:String = "ON_GROUP_PROGRESS";
        public static const ON_SOLVED_MISSION:String = "ON_SOLVED_MISSION";
        public static const ON_UPDATED_MISSION:String = "ON_UPDATED_MISSION";
        public static const ON_PATIENT_ACCEPTED:String = "ON_PATIENT_ACCEPTED";
        public static const ON_PATIENT_REJECTED:String = "ON_PATIENT_REJECTED";
        public static const OPEN_SHOP:String = "OPEN_SHOP";
        public static const OPEN_SYMBOLS:String = "OPEN_SYMBOLS";
        public static const PLAY_KIOSK_BUY_ANIMATION:String = "PLAY_KIOSK_BUY_ANIMATION";
        public static const PUT_CUSTOMIZE_ITEM_BACK:String = "PUT_CUSTOMIZE_ITEM_BACK";
        public static const POST_ON_WALL:String = "POST_ON_WALL";
        public static const PRELOAD_LEVELUP_ICON:String = "PRELOAD_LEVELUP_ICON";
        public static const PRELOAD_COMPUTER_DISPLAY:String = "PRELOAD_COMPUTER_DISPLAY";
        public static const PRELOAD_BABY:String = "PRELOAD_BABY";
        public static const PERFORM_TASK:String = "PERFORM_TASK";
        public static const REMOVE_MOUSE_OVER_EFFECT:String = "REMOVE_MOUSE_OVER_EFFECT";
        public static const REMOVE_SPEECHBUBBLE_FROM_LAYER:String = "REMOVE_SPEECHBUBBLE_FROM_LAYER";
        public static const REMOVE_PATIENT:String = "REMOVE_PATIENT";
        public static const REMOVE_SNAPAREAS:String = "REMOVE_SNAPAREAS";
        public static const REPORT_PROBLEM:String = "REPORT_PROBLEM";
        public static const REACTIVATE_FOUNTAIN_ACTIONS:String = "REACTIVATE_FOUNTAIN_ACTIONS";
        public static const REWARD_ICON_CLICKED:String = "REWARD_ICON_CLICKED";
        public static const REGENERATION_FINISHED:String = "REGENERATION_FINISHED";
        public static const ROOM_CLICKED:String = "ROOM_CLICKED";
        public static const REMOVE_ALL_ACTORS:String = "REMOVE_ALL_ACTORS";
        public static const SELECT_PET_DATA:String = "SELECT_PET_DATA";
        public static const SEND_REQUEST:String = "SEND_REQUEST";
        public static const SEND_GIFT_REQUEST:String = "SEND_GIFT_REQUEST";
        public static const SEND_TASK_REQUEST:String = "SEND_TASK_REQUEST";
        public static const SET_ANIMATION_STATE:String = "SET_ANIMATION_STATE";
        public static const SET_ACTOR_STATE:String = "SET_ACTOR_STATE";
        public static const SET_BABY_TREATMENT:String = "SET_BABY_TREATMENT";
        public static const SET_NEXT_TREATMENT_STATE:String = "SET_NEXT_TREATMENT_STATE";
        public static const SET_TO_POSITION:String = "SET_TO_POSITION";
        public static const SCALE_CHANGED:String = "SCALE_CHANGED";
        public static const SET_SUN_SPEECH_BUBBLE:String = "SET_SUN_SPEECH_BUBBLE";
        public static const SET_TREE_SYMBOL:String = "SET_TREE_SYMBOL";
        public static const SET_TREE_STATE:String = "SET_TREE_STATE";
        public static const SET_CSS_ID:String = "SET_CSS_ID";
        public static const SHOW_FRIEND_INVITATION_WINDOW:String = "SHOW_FRIEND_INVITATION_WINDOW";
        public static const SHOW_MAIN_VIEW:String = "SHOW_MAIN_VIEW";
        public static const SHOW_VIEW:String = "SHOW_VIEW";
        public static const SHOW_MISSIONS:String = "SHOW_MISSIONS";
        public static const SHOW_NEW_DISEASE:String = "SHOW_NEW_DISEASE";
        public static const SHOW_NEW_CURED:String = "SHOW_NEW_CURED";
        public static const SHOW_PATIENT_POOL_COMMAND:String = "SHOW_PATIENT_POOL_COMMAND";
        public static const SHOW_VISIT_FRIENDS_PANEL:String = "SHOW_VISIT_FRIENDS_PANEL";
        public static const SHOW_HOSPITAL_DISPLAY:String = "SHOW_HOSPITAL_DISPLAY";
        public static const SHOW_SUN_MESSAGE:String = "SHOW_SUN_MESSAGE";
        public static const SHOW_EXTRA_ENERGY_POPUP:String = "SHOW_EXTRA_ENERGY_POPUP";
        public static const SHOW_FIREWORK:String = "SHOW_FIREWORK";
        public static const SHOW_REWARD_ICONS:String = "SHOW_REWARD_ICONS";
        public static const SHOW_KINDERGARTEN_TEASER:String = "SHOW_KINDERGARTEN_TEASER";
        public static const SNAP_IN:String = "SNAP_IN";
        public static const SNAP_OUT:String = "SNAP_OUT";
        public static const START_IN_VILLAGE:String = "START_IN_VILLAGE";
        public static const SHOW_HIRE_DOCTOR_BUTTON:String = "SHOW_HIRE_DOCTOR_BUTTON";
        public static const SHOW_WELCOME_DOCTOR_BUTTON:String = "SHOW_WELCOME_DOCTOR_BUTTON";
        public static const SHOW_RECEPTION_BUBBLE:String = "SHOW_RECEPTION_BUBBLE";
        public static const SYMBOL_IS_READY:String = "SYMBOL_IS_READY";
        public static const SHOW_FRONT_BUBBLE:String = "SHOW_FRONT_BUBBLE";
        public static const SHOW_TREE:String = "SHOW_TREE";
        public static const SHARE:String = "SHARE";
        public static const SET_BUILD_CANCELATION:String = "SET_BUILD_CANCELATION";
        public static const SELECT_MENU_TAB:String = "SELECT_MENU_TAB";
        public static const SEND_AMBULANCE_AWAY:String = "SEND_AMBULANCE_AWAY";
        public static const DISPATCH_SEND_AMBULANCE_AWAY:String = "DISPATCH_SEND_AMBULANCE_AWAY";
        public static const SHOW_THANK_YOU_ANI:String = "SHOW_THANK_YOU_ANI";
        public static const START_PAYMENT:String = "START_PAYMENT";
        public static const START_MOVING:String = "START_MOVING";
        public static const STOP_MOVING:String = "STOP_MOVING";
        public static const SLOTMACHINE_ANIMATION_FINISHED:String = "SLOTMACHINE_ANIMATION_FINISHED";
        public static const SLOTMACHINE_ITEMS_RECEIVED:String = "SLOTMACHINE_ITEMS_RECEIVED";
        public static const TRY_TO_CANCEL_BUILDMODE:String = "TRY_TO_CANCEL_BUILDMODE";
        public static const COLLECT_REWARD_ITEM:String = "COLLECT_REWARD_ITEM";
        public static const COLLECT_COLLECTION_REWARD_ITEM:String = "COLLECT_COLLECTION_REWARD_ITEM";
        public static const TRADE_COLLECTION:String = "TRADE_COLLECTION";
        public static const UPDATE_BUILD_MODE:String = "UPDATE_BUILD_MODE";
        public static const UNMAP_LISTENER:String = "UNMAP_LISTENER";
        public static const UPDATE_HIGHSCORE:String = "UPDATE_HIGHSCORE";
        public static const UPDATE_ACTOR:String = "UPDATE_ACTOR";
        public static const UPDATE_SYMBOLS:String = "UPDATE_SYMBOLS";
        public static const UPDATE_USER_DATA:String = "UPDATE_USER_DATA";
        public static const UPDATE_MACHINE_VIEW:String = "UPDATE_MACHINE_VIEW";
        public static const UPDATE_TREE_BUBBLE:String = "UPDATE_TREE_BUBBLE";
        public static const UPDATE_TREATMENT:String = "UPDATE_TREATMENT";
        public static const UPDATE_BABY_TREATMENT:String = "UPDATE_BABY_TREATMENT";
        public static const UPDATE_ASK_FOR_GIFT_BUTTON:String = "UPDATE_ASK_FOR_GIFT_BUTTON";
        public static const ADD_MISSION:String = "ADD_MISSION";
        public static const REMOVE_MISSION:String = "REMOVE_MISSION";
        public static const VISIT_FRIEND:String = "VISIT_FRIEND";
        public static const SHOW_SPEECH_BUBBLE:String = "SHOW_SPEECH_BUBBLE";
        public static const REMOVE_SPEECH_BUBBLE:String = "REMOVE_SPEECH_BUBBLE";
        public static const PATIENT_SPEECH_BUBBLE_UPDATE:String = "PATIENT_SPEECH_BUBBLE_UPDATE";
        public static const SHOW_MAIN_MENU:String = "SHOW_MAIN_MENU";
        public static const HIDE_MAIN_MENU:String = "HIDE_MAIN_MENU";
        public static const SHOW_MAIN_MENU_INVENTORY_ONLY:String = "SHOW_MAIN_MENU_INVENTORY_ONLY";
        public static const ON_CLOSE_CUSTOMIZE_MENU:String = "ON_CLOSE_CUSTOMIZE_MENU";
        public static const ON_OPEN_CUSTOMIZE_MENU:String = "ON_OPEN_CUSTOMIZE_MENU";
        public static const SELECT_SHOP_CATEGORY:String = "SELECT_SHOP_CATEGORY";
        public static const BUBBLE_CLOSED:String = "BUBBLE_CLOSED";
        public static const BUBBLE_OPENED:String = "BUBBLE_OPENED";
        public static const REMOVE_KIOSK_FROM_SHOP_MENU:String = "REMOVE_KIOSK_FROM_SHOP_MENU";
        public static const REMOVE_FOUNTAIN_FROM_SHOP_MENU:String = "REMOVE_FOUNTAIN_FROM_SHOP_MENU";
        public static const REMOVE_KINDERGARTEN_FROM_SHOP_MENU:String = "REMOVE_KINDERGARTEN_FROM_SHOP_MENU";
        public static const REMOVE_KINDERGARTEN:String = "REMOVE_KINDERGARTEN";
        public static const REMOVE_KINDERGARTEN_TEASER:String = "REMOVE_KINDERGARTEN_TEASER";
        public static const HIDE_HOSPITAL_DISPLAY:String = "HIDE_HOSPITAL_DISPLAY";
        public static const INIT_ZOOM_AND_SCROLL:String = "INIT_ZOOM_AND_SCROLL";
        public static const RESET_HOSPITAL_DISPLAY:String = "RESET_HOSPITAL_DISPLAY";
        public static const DISABLED_INVENTORY:String = "DISABLED_INVENTORY";
        public static const ENABLED_INVENTORY:String = "ENABLED_INVENTORY";
        public static const DISABLE_SHOP_TABS:String = "DISABLE_SHOP_TABS";
        public static const ENABLE_SHOP_TABS:String = "ENABLE_SHOP_TABS";
        public static const INIT_WORLD_COMPLETE:String = "INIT_WORLD_COMPLETE";
        public static const GO_HOME_BUTTON_CLICKED:String = "GO_HOME_BUTTON_CLICKED";
        public static const DISABLE_FRIENDS_MENU:String = "DISABLE_FRIENDS_MENU";
        public static const ENABLE_FRIENDS_MENU:String = "ENABLE_FRIENDS_MENU";
        public static const SCROLL_TO_ID_IN_FRIENDS_MENU:String = "SCROLL_TO_ID_IN_FRIENDS_MENU";
        public static const ADD_HIDDEN_BIRD:String = "ADD_HIDDEN_BIRD";
        public static const REMOVE_HIDDEN_BIRD:String = "REMOVE_HIDDEN_BIRD";
        public static const SET_PATIENT:String = "SET_PATIENT";
        public static const TREATMENT_STATUS_UPDATED:String = "TREATMENT_STATUS_UPDATE";
        public static const TREATMENT_PROGRESS_UPDATE:String = "TREATMENT_PROGRESS_UPDATE";
        public static const REQUEST_FOR_FIRST_TO_FINISH_TREATMENT:String = "TREATMENTS_RUNNING_REFRESH_REQUEST";
        public static const BIRD_CLICKED:String = "BIRD_CLICKED";
        public static const REMOVE_HIDDEN_BIRD_FROM_FRIENDS_MENU:String = "REMOVE_HIDDEN_BIRD_FROM_FRIENDS_MENU";
        public static const REMOVE_SYMBOL_FROM_FRIENDS_MENU:String = "REMOVE_SYMBOL_FROM_FRIENDS_MENU";
        public static const DISABLE_VILLAGE:String = "DISABLE_VILLAGE";
        public static const ENABLE_VILLAGE:String = "ENABLE_VILLAGE";
        public static const LOAD_KINDERGARTEN_ROOM:String = "LOAD_KINDERGARTEN_ROOM";
        public static const SHOW_COIN_ANMIATION:String = "SHOW_COIN_ANMIATION";
        public static const SHOW_CURRENT_MISSION:String = "SHOW_CURRENT_MISSION";
        public static const ON_SYSTEM_CLOCK_MINUTE_UPDATE:String = "ON_SYSTEM_CLOCK_MINUTE_UPDATE";
        public static const OPEN_BOOST_SHOP_POPUP:String = "OPEN_BOOST_SHOP_POPUP";
        public static const PREPARE_VARIANT_A:String = "PREPARE_VARIANT_A";
        public static const PREPARE_VARIANT_B:String = "PREPARE_VARIANT_B";
        public static const PREPARE_VARIANT_C:String = "PREPARE_VARIANT_C";
        public static const PREPARE_VARIANT_D:String = "PREPARE_VARIANT_D";
        public static const PREPARE_VARIANT_E:String = "PREPARE_VARIANT_E";
        public static const TURN_LEFT:String = "TURN_LEFT";
        public static const TURN_RIGHT:String = "TURN_RIGHT";
        public static const TICK_PAUSED:String = "TICK_PAUSED";
        public static const TICK_STARTED:String = "TICK_STARTED";
        public static const SHOW_WINDOW:String = "SHOW_WINDOW";
        public static const ON_GIFTS_BUTTON_CLICKED:String = "ON_GIFTS_BUTTON_CLICKED";
        public static const SET_FOUNTAIN_STATE:String = "SET_FOUNTAIN_STATE";
        public static const START_REGENERATION:String = "START_REGENERATION";
        public static const FINISH_REGENERATION:String = "FINISH_REGENERATION";
        public static const SHOW_TUTORIAL:String = "SHOW_TUTORIAL";
        public static const HIDE_SYMBOLS_TAB_BUTTON:String = "HIDE_SYMBOLS_TAB_BUTTON";
        public static const SHOW_INVENTORY_GEMS:String = "SHOW_INVENTORY_GEMS";
        public static const HIDE_PATIENT_TAB_BUTTON:String = "HIDE_PATIENT_TAB_BUTTON";
        public static const SHOW_PATIENT_TAB_BUTTON:String = "SHOW_PATIENT_TAB_BUTTON";
        public static const HIDE_DOCTOR_TAB_BUTTON:String = "HIDE_DOCTOR_TAB_BUTTON";
        public static const SHOW_DOCTOR_TAB_BUTTON:String = "SHOW_DOCTOR_TAB_BUTTON";
        public static const HIDE_SHOP_TAB_BUTTON:String = "HIDE_SHOP_TAB_BUTTON";
        public static const SHOW_SHOP_TAB_BUTTON:String = "SHOW_SHOP_TAB_BUTTON";
        public static const SHOW_COMPUTER_DISPLAY:String = "SHOW_COMPUTER_DISPLAY";
        public static const HIDE_COMPUTER_DISPLAY:String = "HIDE_COMPUTER_DISPLAY";
        public static const ON_COMPUTER_DISPLAY_HIDDEN:String = "ON_COMPUTER_DISPLAY_HIDDEN";
        public static const DO_TRACKING:String = "DO_TRACKING";
        public static const ADD_MORE_PETS_ARROW:String = "ADD_MORE_PETS_ARROW";
        public static const REMOVE_MORE_PETS_ARROW:String = "REMOVE_MORE_PETS_ARROW";
        public static const UPDATE_MORE_PETS_ARROW:String = "UPDATE_MORE_PETS_ARROW";
        public static const CHECK_LETTERS:String = "CHECK_LETTERS";
        public static const ADD_ENVELOPE:String = "ADD_ENVELOPE";
        public static const REMOVE_ENVELOPE:String = "REMOVE_ENVELOPE";
        public static const ADD_LETTER:String = "ADD_LETTER";
        public static const SEND_LETTER_STATE:String = "SEND_LETTER_STATE";
        public static const LETTER_BUTTON_CLICKED:String = "LETTER_BUTTON_CLICKED";
        public static const SHOP_TAB_OPEN:String = "SHOP_TAB_OPEN";
        public static const PLAY_HIGHTLIGHT_ITEM_ANIMATION:String = "PLAY_HIGHTLIGHT_ITEM_ANIMATION";
        public static const CREATE_POPUP:String = "CREATE_POPUP";
        public static const DESTROY_POPUP:String = "DESTROY_POPUP";
        public static const SHOW_POPUP:String = "SHOW_POPUP";
        public static const CLOSE_POPUP:String = "CLOSE_POPUP";
        public static const CLOSE_POPUP_BY_TYPE:String = "CLOSE_POPUP_BY_TYPE";
        public static const SHOW_VISIT_FRIEND_TRANSITION:String = "SHOW_VISIT_FRIEND_TRANSITION";
        public static const HIDE_VISIT_FRIEND_TRANSITION:String = "HIDE_VISIT_FRIEND_TRANSITION";
        public static const UPDATE_ACHIEVEMENTS:String = "UPDATE_ACHIEVEMENTS";
        public static const COLLECT_ACHIEVEMENT_REWARD:String = "COLLECT_ACHIEVEMENT_REWARD";
        public static const ACHIEVEMENT_REWARD_COLLECTED:String = "ACHIEVEMENT_REWARD_COLLECTED";
        public static const SHOW_ARROW_IN_SHOP:String = "SHOW_ARROW_IN_SHOP";
        public static const HIDE_ARROW_IN_SHOP:String = "HIDE_ARROW_IN_SHOP";
        public static const COLLECT_SPECIAL:String = "COLLECT_SPECIAL";
        public static const BUY_ROOM_SLOT:String = "BUY_ROOM_SLOT";
        public static const SHOW_GIFTS_POPUP:String = "SHOW_GIFTS_POPUP";
        public static const WELCOME_GIFTS_POPUP:String = "WELCOME_POPUP";
        public static const STORE_START_DATA:String = "store_start_data";
        public static const UPDATE_CUSTOMIZE_DATA:String = "update_customize_data";
        public static const BUY_FOOD:String = "BUY_FOOD";
        public static const UPDATE_GAME_VIEW_POSITION:String = "UPDATE_GAME_VIEW_POSITION";
        public static const ZOOM_IN_ROOM:String = "ZOOM_IN_ROOM";
        public static const UPDATE_RENDER_LIST:String = "UPDATE_RENDER_LIST";
        public static const UPDATE_RENDER_LIST_FOR_DRAGGING:String = "UPDATE_RENDER_LIST_FOR_DRAGGING";
        public static const MIN_SCALE_REACHED:String = "MIN_SCALE_REACHED";
        public static const MAX_SCALE_REACHED:String = "MAX_SCALE_REACHED";
        public static const ENABLE_GAME_VIEW_NAVIGATION:String = "ENABLE_GAME_VIEW_NAVIGATION";
        public static const DISABLE_GAME_VIEW_NAVIGATION:String = "DISABLE_GAME_VIEW_NAVIGATION";
        public static const CENTER_GAMEVIEW:String = "CENTER_GAME_VIEW";
        public static const SHOW_ROOM:String = "SHOW_ROOM";
        public static const ZOOM_INTO_ROOM_COMPLETE:String = "ZOOM_INTO_ROOM_COMPLETE";
        public static const HIDE_VILLAGE_ANIMATION:String = "HIDE_VILLAGE_ANIMATION";
        public static const SHOW_VILLAGE_ANIMATION:String = "SHOW_VILLAGE_ANIMATION";
        public static const TRUCK_ARRIVED:String = "TRUCK_ARRIVED";
        public static const FINALIZE_CONTRACT:String = "FINALIZE_CONTRACT";
        public static const FINALIZE_CONTRACT_COMPLETE:String = "FINALIZE_CONTRACT_COMPLETE";
        public static const UPDATED_CONTRACT:String = "UPDATED_CONTRACT";
        public static const INIT_CONTRACT:String = "INIT_CONTRACT";
        public static const BUY_CONTRACT:String = "BUY_CONTRACT";
        public static const BUY_ADOPT:String = "BUY_ADOPT";
        public static const KINDERGARTEN_AVAILABLE:String = "KINDERGARTEN_AVAILABLE";
        public static const UPDATE_INVENTORY:String = "UPDATE_INVENTORY";
        public static const ON_ANIMATION_FINISHED:String = "ON_ANIMATION_FINISHED";
        public static const BEFORE_SCALE_CHANGED:String = "BEFORE_SCALE_CHANGED";
        public static const SET_SPEECHBUBBLE_VISIBLE:String = "SET_SPEECHBUBBLE_VISIBLE";
        public static const SEND_TO_FAMILY:String = "SEND_TO_FAMILY";
        public static const UPDATE_AND_SHOW_POPUP:String = "UPDATE_AND_SHOW_POPUP";
        public static const CREATE_REWARD_ANIMATION_FROM_HOSPITAL:String = "CREATE_REWARD_ANIMATION_FROM_HOSPITAL";
        public static const CREATE_REWARD_ANIMATION_INTO_HOSPITAL:String = "CREATE_REWARD_ANIMATION_INTO_HOSPITAL";
        public static const INIT_SOUND:String = "INIT_SOUND";
        public static const PLAY_EFFECT_SOUND:String = "PLAY_EFFECT_SOUND";
        public static const MUSIC_SOUND_STATE_CHANGE:String = "MUSIC_SOUND_STATE_CHANGE";
        public static const SOUND_VOLUME:String = "SOUND_VOLUME";
        public static const SOUND_DELAY:String = "SOUND_DELAY";
        public static const SEND_SOUND_STATE:String = "SEND_SOUND_STATE";
        public static const EFFECT_SOUND_STATE_CHANGE:String = "SOUND_STATE_CHANGED";
        public static const ITEM_TO_COLLECT:String = "ITEM_TO_COLLECT";
        public static const ITEM_TYPE:String = "ITEM_TYPE";
        public static const TARGET_ID:String = "TARGET_ID";
        public static const CHECK_FOR_SURPRISE_PACKAGES:String = "CHECK_FOR_SURPRISE_PACKAGES";
        public static const PREPARE_WAITING_QUEUE_MODE:String = "PREPARE_WAITING_QUEUE_MODE";
        public static const LOAD_WAITING_PET:String = "LOAD_WAITING_PET";
        public static const CREATE_WAITING_QUEUE_ROOM:String = "CREATE_WAITING_QUEUE_ROOM";
        public static const CREATE_WAITING_PET:String = "CREATE_WAITING_PET";
        public static const CREATE_WAITING_PET_VIEW:String = "CREATE_WAITING_VIEW";
        public static const INIT_WAITING_PET:String = "INIT_WAITING_PET";
        public static const PICK_NEW_PATIENT:String = "PICK_NEW_PATIENT";
        public static const WALK_TO_QUEUE:String = "WALK_TO_QUEUE";
        public static const TUTORIAL_WALK_TO_QUEUE:String = "WALK_ALL_TO_QUEUE";
        public static const WALK_TO_RECEPTION:String = "WALK_TO_RECEPTION";
        public static const REMOVE_FROM_QUEUE:String = "REMOVE_FROM_QUEUE";
        public static const MOVE_UP_IN_QUEUE:String = "MOVE_UP_IN_QUEUE";
        public static const ADD_NEW_PET_TO_QUEUE:String = "ADD_NEW_PET_TO_QUEUE";
        public static const ON_REMVED_FROM_WAITING_QUEUE:String = "ON_REMVED_FROM_WAITING_QUEUE";
        public static const CLICK_ON_WAITING_PET:String = "CLICK_ON_WAITING_PET";
        public static const MOUSE_OUT_ON_WAITING_PET:String = "MOUSE_OUT_ON_WAITING_PET";
        public static const DOUBLE_CLICKED_WAITING_PET:String = "DOUBLE_CLICKED_WAITING_PET";
        public static const STORE_SHOP_DATA:String = "STORE_SHOP_DATA";
        public static const USERNAME_IS_SET:String = "USERNAME_IS_SET";
        public static const CREATE_COLLECTION_STATUS_DISPLAY:String = "CREATE_COLLECTION_STATUS_DISPLAY";
        public static const UPDATE_COLLECTIONS:String = "UPDATE_COLLECTIONS";
        public static const UPDATE_COLLECTION_POPUPS:String = "UPDATE_COLLECTION_POPUPS";
        public static const UPDATE_COLLECTION_STATUS:String = "UPDATE_COLLECTION_STATUS";
        public static const COLLECTIONS_UPDATE:String = "COLLECTIONS_UPDATE";

    }
}//package net.wooga.pets.constants 
